This note is to explain how you can make use of the Filter Forge's texture maps in Artlantis. You will be shown how to create Artlantis Shader (xsh file) out of those textures and maps (there are 3785 textures up to now!). You can then render your model with those created shader.

Below is the rendering result with the Artlantis Shader, made from the Filter Forge texture maps.

 

Converting Multi-Nodes Panoramas for Iphone and iPad | Cemtech Training Center Puchong, Selangor Melaka

 

This is another example.

 

Converting Multi-Nodes Panoramas for Iphone and iPad | Cemtech Training Center Puchong, Selangor Melaka

 

Let's understand what is Filter Forge first before trying out the texture and maps.

 

What is Filter Forge


Filter Forge (www.filterforge.com) is a Photoshop plugin which provides a pack of filters that generate textures, create visual effects, enhance photos, process images. According to Filter Forge website, You can gain this filter forge software/plugin for free if you submit a good filter with good texture maps within the 30-days trial period. Many people participated and submitted many excellent texture maps. But, most interesting from the Artlantis Users' point of view is:

  • You can free access to 3785 user-created Texture Maps.
  • Those Texture Maps are welly done with good effects, huge resolutions, seamless tiling
  • Diffuse, Bump, Normal, Specular Maps are among the Texture Maps will be useful to make Artlantis shader

Honest to you, I do not understand at all what is Filter Forge, i only use those free texture maps given at their site. But I look at the texture maps it produced, Filter Forge is truly amazing tool. Worth to learn one day!

Let's learn to get the texture maps at Filter Forge Website.

Step 1: Visit Filter Forge website

 

Converting Multi-Nodes Panoramas for Iphone and iPad | Cemtech Training Center Puchong, Selangor Melaka

 

1. Visit www.filterforge.com

2. Click Filters tab.

Step 2: Search the texture

Converting Multi-Nodes Panoramas for Iphone and iPad | Cemtech Training Center Puchong, Selangor MelakaqConverting Multi-Nodes Panoramas for Iphone and iPad | Cemtech Training Center Puchong, Selangor Melaka

 

1. Type the search key. Eg. Tile. Then click Search. Or, you can also search by category.

Note: Many textures matching the key word will be found.

 

Converting Multi-Nodes Panoramas for Iphone and iPad | Cemtech Training Center Puchong, Selangor Melaka

 

Step 3: Get the Diffuse Map, Bump Map and Normal Map


1. Once you find the texture you want to use to become shader in the Artlantis, click the thumbnail image to get the larger image. The larger image will be considered as the Diffuse Map.

 

Converting Multi-Nodes Panoramas for Iphone and iPad | Cemtech Training Center Puchong, Selangor Melaka

 

2. Right-click the diffuse map and save the image into local drive as 5877_d.jpg.

FilterForge has named every filter with a code, where you can see it in the Browser Address URL http://www.filterforge.com/filters/5877.html. So i used that code 5877 to name my shader later.
Note: It is a good practice to have your Artlantis media (containing Artlantis Objects, Shaders, Textures into a specific folder and added as a favourite in the Catalog window).

3. Repeat the step 2 for Bump Map, but save the file as 5877_b.jpg.

4. Repeat the step 2 for Normap Map, but save the file as 5877_n.jpg.

 

Converting Multi-Nodes Panoramas for Iphone and iPad | Cemtech Training Center Puchong, Selangor Melaka

Don't download the wrong one - thumbnail of normal map, you shall download the larger image of the Normal Map, see screenshot below.

 

Converting Multi-Nodes Panoramas for Iphone and iPad | Cemtech Training Center Puchong, Selangor Melaka

Same for bump map, don't download the thumbnail of bump map. Get the larger image, see screenshot below.

 

Converting Multi-Nodes Panoramas for Iphone and iPad | Cemtech Training Center Puchong, Selangor Melaka

 


Click Part II to see some of the screenshots and explanation.

 

 

Written by Liang Ee Hang | LinkedIn
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